Animates deformation of cells based on 3 component vector data.
Animates deformation of cells based on 3 component vector data. Vector values are added to the nodes and the changing node position caused by multiplying this vector value and a gradually increasing scale factor is then animated.
fld_in
AVS/Express Field(3D Unstructured Type Vector Data)
out_obj
AVS/Express DataObject
Visible
Turns on and off the display of the deformed shape.Reset
Resets all parameters to their original values.Help
Displays help.Select Data
Selects the data to be assigned to each of the X, Y Z directions. Components are assigned to X, Y Z in order from the top. Further, there must be either 3 components.Controls Buttons
Reset - The offset is set to its initial state.colorStop - Stops the animation.
Run - Plays back the animation once.
Cycle - Plays back cyclically. When the end value of the offset is reached, the system goes back to the starting offset value and this is done repeatedly.
Bound - Plays back cyclically. When the ending offset value is reached, the animation is inverted and played back.
The deformed shape is color based on the vector value.start offset
Specifies the scale value that determines the amount of deformation at the start of the animation. If the value is 0, then the data is displayed at the original position of the nodes.end offset
Specifies the scale value that determines the deformation amount at the end of animation.increment
Specifies the amount by which the scale value increases from the start to the end of animation.Colormap Editor
Displays a panel to adjust the colormap.Color Legend
Displays the color legend.
If you changed the data component, the color may not be displayed correctly. To display the color correctly, click "auto fit" button in the Colormap Editor.
MicroAVS/samples/offset.v
v/MicroAVS/Ucd/offset.v
UCDOffset2D